Experience:
1-3 years of experience
Concerned about your lack of experience? Learn More...
Employment Type:
Full time
Posted:
10/13/2014
Job Category:
Software Development
Industry:
Electronics
Software Engineer Front End Ios
(This job is no longer available)
Kabam | San Francisco, CA
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Job Description

Team:

You will be working with a team of engineers, artists, and a producer to deliver new exciting content and features to a passionate fan base. Our games are built in a collaborative environment where ideas and suggestions are welcomed by everyone. You will be responsible for the Front-end development. 

Day to Day:

  • Coding, architecting, and developing features in Objective C/C++ and iPhone SDK.
  • Promote code scalability, extensibility, and maintainability.
  • Cooperate with the project team in all aspects, including designers, game producers, and team leader.
  • Collaborate with the debugging, scaling, and optimization processes.
  • Ensure quality of core system deliverables while adhering to timing and 
    cost needs of the business.

Career Progression
This is an entry-level to Senior level position at Kabam (depending on the candidate's experience). The right candidate who continues to learn, contribute, and innovate will find a great career path into a Senior Software Engineer role, with more control and ownership over the code and the game as a whole.

Education:
• BS in Computer Science or equivalent

Years Experience:
• Minimum 1+ years in tech industry as a developer

Desired Experience:

  • Proficiency in Objective C (preferred), C++, Cocoa Touch, or C#.
  • Excellent critical thinking, problem solving, and analytical skills.
  • Detail-oriented, motivated, self-starter who can work without supervision.
  • Work on-site in San Francisco (this position has no remote work option).
  • International travel and business experience is a huge plus.

Benefits:

  • Full Health, Dental, and Vision
  • Stock Options
  • 401k matching
  • $250 annual gym reimbursement
  • $1000 per year educational stipend
  • Commuter benefits
  • Team building events
  • Complimentary daily catered lunch and dinner
  • Tons of free snacks, drinks, etc.

Relocation: 
We will assist with relocation for the right candidate.


Kabam is an Equal Employment Opportunity Employer

**Successful applicants will be asked to show proof that they can legally work in the U.S**



Kabam is the leader in the western world for free-to-play core games with 1st and 3rd party published titles available on mobile devices via the Apple Store, Google Play and on the Web via Facebook, Yahoo, Kabam.com and other leading platforms. In 2013 Kabam revenues grew by 100 percent to more than $360 million. Kabam has 800 employees across three continents, with corporate headquarters in San Francisco. The company's investors include Google, Warner Brothers, MGM, SK Telecom, Intel, Canaan Partners, Redpoint Ventures and Pinnacle Ventures. More information about Kabam can be found at www.kabam.com.

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About Kabam

Kabam is an interactive entertainment company that creates free-to-play games for social networks and other platforms. Our games are different from “mass market/casual games” that have dominated Facebook.  We design games that combine the best elements of traditional and social gaming to appeal to a growing audience of gamers looking for highly immersive social games.

Kabam games combine deep, immersive gameplay found in massively multiplayer online strategy and RPG games with the connectivity and interaction benefits of social networks. We believe games should be irresistibly fun to play, so we measure our success based on how often people return to our games and how long they play. The first in a wave of new social games, Kingdoms of Camelot®, Dragons of Atlantis™, Edgeworld™, The Godfather: Five Families, Glory of Rome™ and Global Warfare™, have been praised by the press and, more importantly, our players for their depth of play and social interaction.  In fact, Kingdoms of Camelot was recently voted Readers’ Choice Facebook Game of 2010 by IGN readers.

Our goal? We are working to achieve in social gaming what Blizzard has achieved in PC games. We know that’s a high bar to clear, but we’re up for it. Besides, why would anyone want to aim to be mediocre?