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Primary Duties & Responsibilities:
Designs, develops, tests, and evaluates software and systems across the complete software design/development spectrum. Analyzes software requirements and determines operational feasibility and design approach. Establishes software design elements to include documentation, flowcharts, layouts, diagrams and charts. Designs algorithms and system interfaces.
Develops and maintains code. Integrates software components into an operational system. Evaluates software implementation for consistency against development standards. Develops software unit and functional tests, executes test procedures and documents results. Performs defect evaluation and root cause analysis. Determines resolution and takes corrective action.
Conducts systems modeling, simulation and analysis. Evaluates hardware and software interface against system operational and performance requirements. Performs trade studies, performance assessments and capability gap analysis. Conducts software technical reviews and corrects found discrepancies.
Knowledge - Skills & Abilities Required:
Professional game development experience with the Unity3D engine using C# Experience with 3D programming in OpenGL or DirectX using C/C++ Ability to work on multiple parts of a game including Art, Design, Development, Animation. Involved in projects from a technical perspective all the way from conceptualization to launch Working knowledge of 3D modeling / lighting / UV-mapping / texturing A strong understanding of game design principles and player experience
Ability to work in a team and develop re-usable commented code
Experience with modern 3D rendering techniques (Shaders, Lighting, HLSL etc.) Other Requirements or Preferences
You must be motivated, driven, and passionate about gaming and technology
Excellent communication, presentation, and interpersonal skills
Experience using the Scrum method for agile software development is desired
Experience developing training applications is desired
Candidate must have a minimum of a Bachelor's degree of Science from an accredited course of study, in engineering, computer science, mathematics, physics or chemistry. Typical experience: 5-8 years in an engineering classification with a Bachelor's degree or 3-6 years experience in an engineering classification with a Master's degree.
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About Insitu, Inc.
Founded in 1994, Insitu, Inc. is a pioneer developer of long-range, unmanned, autonomous aircraft. To measure in situ means to measure in place, and is frequently used in environmental resource monitoring. Today, Insitu continues to develop innovative unmanned aircraft systems (UAS), unmanned aircraft (UA), ISR (intelligence, surveillance, and reconnaissance) tools, communications relay technology, and meteorology and geophysical measurement tools for both commercial and military purposes. Practical applications of the technology include military reconnaissance, the creation of internet networks in remote areas, border patrol, coastal monitoring, anti-sniper systems, environmental monitoring, search and rescue, and disaster relief. Insitu prides itself on maintaining the agility and innovative problem-solving that have marked its short, but brilliant, history even as it grows to a 200+ employee, multi-facility operation. A timeline of some of our more outstanding achievements: 2007 June 7 Boeing Australia Limited is awarded an AUD$20 million contract to provide ScanEagle ISR services to the Australian Army in Afghanistan April Insitu reaches a record of 14,000 hours flown since the beginning of the year.