Not sure what types of jobs you are interested in?
Based on Your Education
We're looking for highly experienced, versatile and passionate Technical Artists to solve problems, improve our tools and pipelines, and apply ingenuity to our award-winning games! Applicants must demonstrate a specialized capability as well as general versatility in all aspects of a CG pipeline. We look for individuals that proactively solve issues and have the flexibility and foresight to research, design and implement cutting-edge tools before artists require them. Technical Artists should be ready to jump into everyday production and force-multiply our art and technology capabilities.
Sorry, we do not accept student reels.
Facilitate communication between departments
Contribute to project goals in a cross-disciplinary capacity
Define, research, write and maintain tools for project and studio wide needs
Five or more years of professional experience in animation, games or CG industry
Senior level contribution on a previously shipped linear medium or game product
Expert experience with 3D software suites preferred (Maya, Zbrush, Modo, etc)
Python and C++ programming experience preferred
Ability to self-manage and make responsible decisions about time and project priorities
Strong collaboration skills
Bachelor's or Master's degree in computer science or engineering equivalent is a plus
Submit a portfolio or reel with your application as well as a detailed description of work found therein.